<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Averad-Blog &#187; Games</title>
	<atom:link href="http://averad-blog.com/category/games/feed" rel="self" type="application/rss+xml" />
	<link>http://averad-blog.com</link>
	<description>World Travels Random Thoughts</description>
	<lastBuildDate>Mon, 08 Nov 2010 19:23:02 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>The Wait For Duke Nukem Forever Might Not Be Forever</title>
		<link>http://averad-blog.com/games/wait-for-duke-nukem-forever-might-not-be-forever</link>
		<comments>http://averad-blog.com/games/wait-for-duke-nukem-forever-might-not-be-forever#comments</comments>
		<pubDate>Thu, 07 Feb 2008 03:52:26 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=67</guid>
		<description><![CDATA[3D Realms has said that Duke Nukem Forever will be completed before 2009. 3D Realms President, Scott Miller, was quoted saying &#8220;We can&#8217;t make an official announcement. Frankly, we may miss our mark by a month or two, but I feel very confident that we&#8217;re on target this time.&#8221; It is currently unknown which gaming [...]]]></description>
			<content:encoded><![CDATA[<p>3D Realms has said that Duke Nukem Forever will be completed before 2009. 3D Realms President, Scott Miller, was quoted saying &#8220;We can&#8217;t make an official announcement. Frankly, we may miss our mark by a month or two, but I feel very confident that we&#8217;re on target this time.&#8221;</p>
<p>It is currently unknown which gaming platforms will receive DNF, but Miller stated in a recent e-mail, with the Dallas Business Journal about DNF, that &#8220;..hitting the big three makes the most sence (Pc,PS3,360).&#8221;</p>
<p>DNF was originally announced 1year after the release of Duke Nukem 3D in the spring of 1997 and initially was to be released on the Quake 2 engine. A release date of 1998 was given and gamers around the world read about it in PC gamer. 3D Realms has run into a few problems along the way, the largest being they did not receive the Q2 engine until November 1997.</p>
<p>3D Realms announced the change from the Q2 engine to the Unreal engine in 1998 and this started, what seemed to be, the death of Duke Nukem. From 1998 to 2001, 3D Realms continued to state DNF was still under development even releasing screen shots and game footage. At some point however, 3D Realms website <a href="http://www.3drealms.com/duke4/">announcement</a> that DNF will be done when its done and stopped further public discussion about development.</p>
<p>It seems the recent comments will bring an end to the 12 year wait, but we wont know for sure until the end of this year.</p>
<p>Miller has commented that there is a Xbox Live Arcade release coming soon to the Microsoft 360. DN3D will be available as a digital download sporting a new on-line multiplayer, co-op mode and Xbox Live achievements. &#8220;We&#8217;re really excited about bringing classic Duke to the 360&#8243; said Miller during an interview.</p>
<p>3D Realms Co-Founder George Broussard has issued a statement, on the 3D Realms forum, rejecting Millers comments explaining that the release date is still &#8220;When it&#8217;s done&#8221;</p>
<p>George Broussard says:</p>
<p>In what appears to be an unfortunate turn of events, there seems to have been some confusion between what was &#8216;off the record&#8217; and what was not. I suppose we&#8217;re used to dealing with gaming press and not mainstream press. Lesson learned.</p>
<p>While we have internal targets, dates and goals, like every developer, we are not ready to share them. What&#8217;s amazing about this is that the DBJ must have assumed that we&#8217;d actually announce a date to them, and not gaming press, and that even in the light of Scott&#8217;s quote of &#8220;We can&#8217;t make an official announcement.&#8221;, the DBJ effectively did that. Lesson learned.</p>
<p>The release date is still &#8216;when it&#8217;s done&#8217;, and will be until the appropriate moment. Platforms have not been finalized or announced. You can rest assured that we are moving toward a goal and that the recently released teaser trailer is the start of that process and seeing more of the game, sooner than later.</p>
<p>We apologize to gamers and websites everywhere for this series of events. Sometimes, you can be too trusting of people and assume things that come back to bite you. Lesson learned.</p>
<p><font size="1">Letter Source:<a href="http://kotaku.com/353551/3d-realms-try-to-sweep-2008-dnf-date-under-the-rug"> Kotaku</a></font></p>
<p>So if 3D Realms keeps its word on this download for the 360 it might just be the start of the DNF release hype. Lets keep our fingers crossed that Millers statements stand and the DNF team will have a release sometime this year.</p>
<p>Gucomics.com has it&#8217;s own take as to the games release.  &gt;&gt;<a href="http://gucomics.com/comic/?cdate=20080207">here</a>&lt;&lt;</p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/wait-for-duke-nukem-forever-might-not-be-forever/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Onslaught 2.1 now playable at Averad.com</title>
		<link>http://averad-blog.com/games/onslaught-21-now-playable-at-averadcom</link>
		<comments>http://averad-blog.com/games/onslaught-21-now-playable-at-averadcom#comments</comments>
		<pubDate>Sun, 03 Feb 2008 19:42:23 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=59</guid>
		<description><![CDATA[You may have noticed the other day we added a link to Onslaught 2.1 to our top menu. If you haven&#8217;t already checked it out Onslaught is said to be the best tower defense game of all all time, as well as a great distraction at work. Okay, so you&#8217;re thinking &#8220;Oh no!, not another [...]]]></description>
			<content:encoded><![CDATA[<p>You may have noticed the other day we added a link to Onslaught 2.1 to our top menu. If you haven&#8217;t already checked it out Onslaught is said to be the best tower defense game of all all time, as well as a great distraction at work.</p>
<p>Okay, so you&#8217;re thinking &#8220;Oh no!, not another tower defense game. What makes this one any different from the rest?&#8221;</p>
<p>One word: Combos.</p>
<p>As with other tower defense games, you earn cash by obliterating the attackers that creep their way around any one of several maps available to play. With the cash you can purchase additional turrets or upgrade existing ones.</p>
<p><img src="http://www.averad.com/pictures/onslaught.JPG" align="right" border="0" height="219" width="309" />But it is the Combos that add a level of depth to this tower defense game not present in other games like it. The combos are many, and the resulting strategy becomes deep.</p>
<p>So if your bored and have some time to kill head over to our Onslaught page and see how far your tower defense skills can take you. We have also included a complete FAQ directly under the game, if your worried about all the rules and combos.</p>
<p>Play Onslaught 2.1 click &gt;&gt;<a href="http://www.averad.com/onslaught" title="Play Onslaught 2.1">here&lt;&lt;</a></p>
<p>What do you think? Sound off about the game or about your strategy for success with it in the comments.</p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/onslaught-21-now-playable-at-averadcom/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Pirate Bay Scatter Servers Worldwide</title>
		<link>http://averad-blog.com/games/pirate-bay-scatter-servers-worldwide</link>
		<comments>http://averad-blog.com/games/pirate-bay-scatter-servers-worldwide#comments</comments>
		<pubDate>Sun, 03 Feb 2008 08:48:51 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=57</guid>
		<description><![CDATA[The world&#8217;s most notorious BitTorrent tracking site, The Pirate Bay, won&#8217;t be going to Davy Jones&#8217; Locker, even if its four operators are convicted of facilitating copyright infringement, one of the defendants said in an interview Friday with THREAT LEVEL. Peter Sunde Kolmisoppi, one of the four Swedes charged in Sweden on Thursday, said in [...]]]></description>
			<content:encoded><![CDATA[<p>The world&#8217;s most notorious BitTorrent tracking site, The Pirate Bay, won&#8217;t be going to Davy Jones&#8217; Locker, even if its four operators are <img src="http://averad-blog.com/wordpress/wp-content/uploads/2008/02/gtb.jpg" align="right" height="270" width="288" />convicted of facilitating copyright infringement, one of the defendants said in an interview Friday with <a href="http://blog.wired.com/27bstroke6/">THREAT LEVEL</a>.</p>
<p>Peter Sunde Kolmisoppi, one of the four Swedes charged in Sweden on Thursday, said in a telephone interview that the site has set up a clandestine, double-blind operation with its servers spread throughout the world &#8212; and out of reach of the Swedish authorities.</p>
<p>&#8220;The Pirate Bay is not in Sweden,&#8221; the 29-year-old Kolmisoppi said.</p>
<p>Where are the servers?</p>
<p>&#8220;It&#8217;s a distributed system. We don&#8217;t know where the servers are. We gave them to people we trust and they don&#8217;t know it&#8217;s The Pirate Bay,&#8221; Kolmisoppi said. &#8220;They then rent locations and space for them somewhere else. It could be three countries. It could be six countries. We don&#8217;t want to know because then you&#8217;ll have a problem shutting them down.&#8221;</p>
<p>The Pirate Bay allows users to search for and access indexed torrents, which contain the information needed to download data containing copyright-infringing content like movies, music, software and other material from users of the service. The Bay, he said, operates like the search engine Google, which also points the way to copyrighted works on the internet.</p>
<p>&#8220;We&#8217;re just a general-purpose search engine and torrent-tracking system. You can put whatever you want on the Pirate Bay,&#8221; Kolmisoppi said. &#8220;We don&#8217;t participate in how the people communicate with each other. We only participate in bringing the possibility to communicate and share files.&#8221;</p>
<p>Source: Wired</p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/pirate-bay-scatter-servers-worldwide/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Paul Pape Mii Chocolates Sell Out!</title>
		<link>http://averad-blog.com/games/paul-pape-mii-chocolates-sell-out</link>
		<comments>http://averad-blog.com/games/paul-pape-mii-chocolates-sell-out#comments</comments>
		<pubDate>Mon, 28 Jan 2008 02:16:42 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=27</guid>
		<description><![CDATA[Paul Pape Wii Chocolate Avatars are little Nintendo Wii Mii shaped chocolates. You have the option of milk, dark, or white chocolate and can choose any combination of the three. They run $15 and come in a little Wii shaped box. Perfect for that Wii loving lover on Valentine&#8217;s day instead of the so common [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://averad-blog.com/wordpress/wp-content/uploads/2008/02/wii-mii-chocolates.jpg" alt="wii-mii-chocolates.jpg" /></p>
<p>Paul Pape Wii Chocolate Avatars are little Nintendo Wii Mii shaped chocolates. You have the option of milk, dark, or white chocolate and can choose any combination of the three. They run $15 and come in a little Wii shaped box. Perfect for that Wii loving lover on Valentine&#8217;s day instead of the so common dying flowers.</p>
<p>Unfortunely as of Monday January 21st, 2008 Paul Pape posted this blog entry;&#8221;</p>
<p style="padding-top: 0pt" class="paragraph_style_1"><span style="line-height: 20px" class="style">Hey kids,<br />
</span></p>
<p class="paragraph_style_3"><span style="line-height: 20px" class="style">I am not the one to throw in the towel.  And I am REALLY not the one to turn down work.  But NEVER in my wildest dreams did I expect the amount of orders and gratitude that has poured in from the Chocolate Miis.  So much in fact that in two weeks I have generated enough orders to backlog the chocolate company clear up until Valentine’s Day.<br />
</span></p>
<p><span style="line-height: 20px" class="style">I thought I could get 250 orders.  If I reached that goal I would be happy.  I made that goal in two days.  I won’t divulge how may boxes we have sold, but rest assured that number was blown out of the water.</span></p>
<p><strong>What do you think about the Wii Mii Chocolates? Let us know by leaving a comment.</strong></p>
<p>Click below for the rest of this blog entry and a weekend chocolate project!&#8221;</p>
<p><span id="more-27"></span></p>
<p>Paul Pape blog continues;&#8221;</p>
<p class="paragraph_style_3"><span style="line-height: 20px" class="style">So I have to do the one thing I said I would never do, and that is stop taking orders.  But not to worry, that doesn’t mean all of you last minute shoppers can’t get your Miis.  The nice folks over at </span><a href="http://www.thinkgeek.com/index.shtml" title="http://www.thinkgeek.com/index.shtml">ThinkGeek.com</a><span style="line-height: 20px" class="style"> have bought up 500 boxes, and will be releasing them on the first of February.  So head over there and snag them up quick.<br />
</span></p>
<p class="paragraph_style_3"><span style="line-height: 20px" class="style">Lastly, as a way of saying thanks, I will be putting twenty boxes up on Ebay, with all proceeds going towards the </span><a href="http://www.childsplaycharity.org/" title="http://www.childsplaycharity.org/">Child’s Play charity</a><span style="line-height: 20px" class="style">.  If you don’t know about that charity, it is a place where gamers prove that they aren’t all guns and killing, but that we have a heart, too.<br />
</span></p>
<p class="paragraph_style_3"><span style="line-height: 20px" class="style">I will be putting up those boxes on Friday, January 25th.  If you have a little extra money, please bid on those boxes.  I will also enclose a $10 coupon off of a Mii 2.0 or one of my other products with each box.<br />
</span></p>
<p style="padding-bottom: 0pt" class="paragraph_style_3"><span style="line-height: 20px" class="style">So thank you, everyone.  You have really made my day, month, even my year.  I will continue to create the Chocolate Miis after Valentine’s, as well as other festive geekery still to come.  So stay tuned, and look for a newsletter in the coming weeks, when I will launch my newest geekery item.&#8221;</span></p>
<p style="padding-bottom: 0pt" class="paragraph_style_3">Wow I hope everyone that wanted one of these got in there order early. It really sounds like Paul Pape wanted to fulfill every possible order but just had to dawn a line somewhere to the madness.</p>
<p style="padding-bottom: 0pt" class="paragraph_style_3">Link: <a href="http://web.mac.com/paulpapedesigns/Nougat/Nougat/Entries/2008/1/21_Wow.__Just,_WOW!.html">Paul Pape Blog</a></p>
<p style="padding-bottom: 0pt" class="paragraph_style_3">Link: <a href="http://paulpapedesigns.com/Store_CI.html">Paul Pape Designs Mii Page  </a></p>
<p>For the more adventurists readers here who might not have gotten an order in, you can try a long weekend project of Wii chocolate controllers. Just follow the link to Balakov&#8217;s Flickr page <a href="http://www.flickr.com/photos/71447254@N00/390442551/" title="http://www.flickr.com/photos/71447254@N00/390442551/">here</a>.</p>
<p><img src="http://farm1.static.flickr.com/179/390442551_6366e6363c_m.jpg" height="217" width="240" /></p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/paul-pape-mii-chocolates-sell-out/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Mythos: Beta</title>
		<link>http://averad-blog.com/games/mythos-beta</link>
		<comments>http://averad-blog.com/games/mythos-beta#comments</comments>
		<pubDate>Mon, 28 Jan 2008 01:08:34 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=26</guid>
		<description><![CDATA[  I have been accepted as a beta tester for the upcoming *FREE TO DOWNLOAD FREE TO PLAY* MMORPG Mythos.  The Mythos website was updated with this information just the other day, &#8220;As some of you may have noticed, we have a fresh new batch of Mythos Beta testers joining us. Welcome to all of [...]]]></description>
			<content:encoded><![CDATA[<p> <img src="http://mythos.com/Screenshots/mythos_screen_01.jpg" align="top" height="150" width="200" /></p>
<p>I have been accepted as a beta tester for the upcoming *FREE TO DOWNLOAD FREE TO PLAY* MMORPG Mythos.  The Mythos website was updated with this information just the other day,</p>
<p>&#8220;As some of you may have noticed, we have a fresh new batch of Mythos Beta testers joining us. Welcome to all of you! So far we&#8217;ve hit a CCU record of 975, and should break 1000 this weekend! We&#8217;re not 100% sure what is going to happen once everyone is on, but it should be fun to watch! Please help make everyone feel welcome, and remember, the Mythos Beta is an international test, and all languages may be spoken in chat. We ask that everyone is respectful and understanding of our growing community&#8221;</p>
<p>There may still be beta accounts available for this game, if you enjoyed Diablo I/II or Guild Wars I highly suggest you sign up NOW!!! This game is going to be easy to log in and get a quick well balanced MMORPG fix. Friends can easly find each other and participate in the same barge of enemies and exp point. Loot is automatically split so what you see on the ground is yours, no running to loot first.</p>
<p>Prepare to get some physical theraphy for your clicking finger Mythos is coming to a PC near you SOON.</p>
<p>Find Averad in game and say h or lets link up for some exp.</p>
<p>Link: <a href="http://mythos.com/">Mythos.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/mythos-beta/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>X-Play Editorial: Fox News and Mass Effect</title>
		<link>http://averad-blog.com/games/x-play-editorial-fox-news-and-mass-effect</link>
		<comments>http://averad-blog.com/games/x-play-editorial-fox-news-and-mass-effect#comments</comments>
		<pubDate>Mon, 28 Jan 2008 00:58:47 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=25</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><object width="480" height="402"><param name="movie" value="http://www.g4tv.com/lv3/19983" /><embed src="http://www.g4tv.com/lv3/19983" type="application/x-shockwave-flash" width="480" height="402" /></object></p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/x-play-editorial-fox-news-and-mass-effect/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Crayon Physics</title>
		<link>http://averad-blog.com/games/crayon-physics</link>
		<comments>http://averad-blog.com/games/crayon-physics#comments</comments>
		<pubDate>Sat, 26 Jan 2008 08:44:10 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[24]]></category>
		<category><![CDATA[25]]></category>
		<category><![CDATA[26]]></category>
		<category><![CDATA[28]]></category>
		<category><![CDATA[29]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=15</guid>
		<description><![CDATA[In Crayon Physics you play with crayons and physics, go figure. The goal of the game is to move the red ball so that it collides with a star. You can cause the red ball to move by drawing physical objects as seen in the video above. Download: Crayon Physics -Release 1 *Note: Deluxe version [...]]]></description>
			<content:encoded><![CDATA[<p><img border="0" width="320" src="http://www.fun-motion.com/images/crayon-physics-2.jpg" height="240" /><br />
In Crayon Physics you play with crayons and physics, go figure. The goal of the game is to move the red ball so that it collides with a star. You can cause the red ball to move by drawing physical objects as seen in the video above.</p>
<p><object width="425" height="373"><param name="movie" value="http://www.youtube.com/v/QsTqspnvAaI&#038;rel=1&#038;border=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/QsTqspnvAaI&#038;rel=1&#038;border=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="373"></embed></object></p>
<p>Download: <a href="http://averad.com/docs/crayon.zip" title="Crayon Physics Release 1">Crayon Physics -Release 1</a></p>
<p>*Note: Deluxe version shown in video has functions R1 does not.</p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/crayon-physics/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Suicide Bombing Makes Sick Sense in Halo 3</title>
		<link>http://averad-blog.com/games/suicide-bombing-makes-sick-sense-in-halo-3</link>
		<comments>http://averad-blog.com/games/suicide-bombing-makes-sick-sense-in-halo-3#comments</comments>
		<pubDate>Mon, 05 Nov 2007 20:08:51 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=10</guid>
		<description><![CDATA[A lot of teenage kids out there play dozens of hours of multiplayer Halo a week. They thus become insanely good at the game: They can kill me with a single head shot from halfway across a map &#8212; or expertly circle me while jumping around, making it impossible for me to land a shot, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.wired.com/images/wired_logo.gif" alt="Wires" height="56" width="272" /></p>
<p>A lot of teenage kids out there play dozens of hours of multiplayer <cite>Halo</cite> a week. They thus become insanely good at the game: They can kill me with a single head shot from halfway across a map &#8212; or expertly circle me while jumping around, making it impossible for me to land a shot, while they pulverize me with bullets.I can&#8217;t do those things.</p>
<p>I haven&#8217;t got enough time to practice as they do: I&#8217;m an adult, with a job and wife and kid, so I get maybe an hour with <cite>Halo</cite> on a good day. I wind up sucking far, far more than most other <cite>Halo 3</cite> players, and despite the best attempts of Xbox Live to match me up with similarly lame players, I usually wind up at the bottom of my group&#8217;s rankings &#8212; stumbling haplessly about while getting slaughtered over and over again.</p>
<p>So after a few weeks of this ritual humiliation, I got sick of it. And I devised a simple technique for revenge.</p>
<p><span id="more-10"></span>Whenever I find myself under attack by a wildly superior player, I stop trying to duck and avoid their fire. Instead, I turn around and run straight at them. I know that by doing so, I&#8217;m only making it easier for them to shoot me &#8212; and thus I&#8217;m marching straight into the jaws of death. Indeed, I can usually see my health meter rapidly shrinking to zero.</p>
<p><img src="http://www.nsaneblog.com/blog/wp-content/uploads/2007/08/4th-grenade.jpg" alt="Halo Grenade" height="81" width="144" /></p>
<p>But at the last second, before I die, I&#8217;ll whip out a sticky plasma grenade &#8212; and throw it at them. Because I&#8217;ve run up so close, I almost always hit my opponent successfully. I&#8217;ll die &#8212; but he&#8217;ll die too, a few seconds later when the grenade goes off. (When you pull off the trick, the game pops up a little dialog box noting that you killed someone &#8220;from beyond the grave.&#8221;)</p>
<p>It was after pulling this maneuver a couple of dozen times that it suddenly hit me: I had, quite unconsciously, adopted the tactics of a suicide bomber &#8212; or a kamikaze pilot.</p>
<p>It&#8217;s not just that I&#8217;m willing to sacrifice my life to kill someone else. It&#8217;s that I&#8217;m exploiting the psychology of asymmetrical warfare.</p>
<p>Because after all, the really elite <cite>Halo</cite> players don&#8217;t <em>want</em> to die. If they die too often, they won&#8217;t win the round, and if they don&#8217;t win the round, they won&#8217;t advance up the Xbox Live rankings. And for the elite players, it&#8217;s all about bragging rights.</p>
<p>Link: <a href="http://www.wired.com/gaming/gamingreviews/commentary/games/2007/11/gamesfrontiers_1105/" title="Suicide Bombing Makes Sick Sense in Halo 3">Original article &#8211; Wired.com </a></p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/suicide-bombing-makes-sick-sense-in-halo-3/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Guild</title>
		<link>http://averad-blog.com/games/the-guild</link>
		<comments>http://averad-blog.com/games/the-guild#comments</comments>
		<pubDate>Fri, 02 Nov 2007 05:23:32 +0000</pubDate>
		<dc:creator>Averad</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://averad-blog.com/wordpress/?p=8</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="373"><param name="movie" value="http://www.youtube.com/v/grCTXGW3sxQ&#038;rel=1&#038;border=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/grCTXGW3sxQ&#038;rel=1&#038;border=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="373"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://averad-blog.com/games/the-guild/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

